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Friday, June 3, 2011

Videogame Programming EBooks

Videogame Programming EBooks



Videogame.Programming.and.Hacking.EBooks-TL


3D Game Engine Design
3D Game Programming
3D GameStudio - A4 WDL Scripting Tutorial
3D Lighting History _Concepts & Techniques
3D Math Primer for Graphics and Game Development
A Theory of Fun for Game Design
Addison Wesley - Software Engineering and Computer Games
Advanced 3D Game Programming with DirectX 9.0
Advanced Graphics Programming Techniques Using OpenGL
APress - Introduction to 3D Game Engine Design Using DirectX 9 and CSharp
APress - .NET Game Programming with DirectX 9.0
Apress - Learn VB.Net Through Game Programming
Charles River Media - Secrets of the Game Business
Coriolis - Cutting Edge Direct 3D Programming
David Joffe's - Guide to Programming Games with DirectX
Developing a 2D Game Engine Using DirectX 8 Direct3D
DirectX 3D Graphics Programming Bible
For Dummies - C Game Programming For Dummies 2
For Dummies - Java Game Programming for Dummies
Game Console Hacking
Game Development & Production Fly
Gameboy Advance Programming Manual v1.1
GameDev.net - Game Programming 101 - Part 1
GameDev.net - Game Programming 101 - Part 2
IDG Books - DirectX 3D Graphics Programming Bible
Inside Direct3D
Kluwer Academic Publishers - The Theory of Search Games & Rendezvous
Managed DirectX 9 Kick Start - Graphics and Game Programming
McGraw Hill - Ultimate Game Design Building Game Worlds
Microsoft Press - C# Game Programming For The Absolute Beginner
Microsoft Press - DirectX 9 Programmable Graphics Pipeline
Microsoft Press - Fundamentals of Audio and Video Programming for Games
Microsoft Press - Inside Direct3D
New Riders - Andrew Rollings and Ernest Adams on Game Design
New Riders - Beginning Math and Physics for Game Programmers
New Riders - Chris Crawford on Game Design
New Riders - Core Techniques and Algorithms in Game Programming
New Riders - Creating Emotion in Games
New Riders - Designing Virtual Worlds
New Riders - Developing Games in Java - Code Companion
New Riders - Developing Games in Java
New Riders - Developing Online Games - An Insiders Guide (2003)
New Riders - Developing Online Games - An Insiders Guide - 2003
New Riders - Developing Online Games
New Riders - Game Coding Complete
New Riders, Beginning Math And Physics For Game Programmers (2004) Ddu Shareconnector
New.Riders.Game.Character.Development.with.Maya.No v.2004.eBook-LiB
OpenGL Game Programming
OpenGL Super Bible
OReilly.Retro.Gaming.Hacks.Oct.2005
Paraglyph Press - Game Coding Complete
Premier Press - 2D Artwork and 3D Modeling for Game Artists
Premier Press - 3D Game Programming All in One
Premier Press - AI Techniques for Game Programming
Premier Press - Beginners Guide To DarkBasic Game Programming
Premier Press - Beginning C++ Game Programming
Premier Press - Beginning Direct3D Game Programming, 2nd Edition
Premier Press - Beginning OpenGL Game Programming
Premier Press - Data Structures for Game Programmers
Premier Press - Direct 3D Game Programming, Beginning
Premier Press - Focus On 3D Models
Premier Press - Focus On 3D Terrain Programming
Premier Press - Focus On Photon Mapping
Premier Press - Focus On SDL
Premier Press - Game Developer's Market Guide
Premier Press - Game Programming All in One
Premier Press - Game Programming with Python, Lua, and Ruby
Premier Press - Mathematics for Game Developers
Premier Press - MUD Game Programming
Procedural Clouds
Queue Publishing - Game Development Serious Business Serious Coding
Real Time Cloud Rendering for Games
Sams Publishing - Beginning 3D Game Programming
Sams Publishing - Managed DirectX 9 Kick Start Graphics and Game Programming
Sams Publishing - Teach Yourself Game Programming in 24 Hours - 1st Edition
Sams Publishing - Tricks of the Windows Game Programming Gurus - 2nd Edition
Texturing & Modeling - A Procedural Approach - 3rd Edition
Tricks Of The Windows Game Programming Gurus -Fundamentals
Wiley - Extreme Tech Hacking Video Game Consoles (2005)
Wordware Publishing - DirectX 9 Audio Exposed - Interactive Audio Development
Wordware Publishing - Game Design Foundations
Wordware Publishing - Introduction to 3D Game Programming With DirectX 9.0
Wordware Publishing - Strategy Game Programming with DirectX 9
Wordware Publishing - Vector Game Math Processors

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